BIO.
3D CG Artist, VP/VR/XR producer, Art Director & Co-Founder of Mriya Production
For over two decades, I have pioneered visual worlds that redefine what’s possible in digital media. At Mriya Production, we develop cutting-edge visual solutions for film, advertising, and immersive experiences. My role encompasses shaping creative direction, leading a talented team, and implementing innovative pipelines that deliver exceptional results.
My background is rooted in architecture – a discipline where I spent over a decade mastering form, function, and aesthetics. This foundation brings structural precision and design rigor to every CG project, setting it apart in the industry.
CORE PHILOSOPHY: Innovation Grounded in Expertise
Technology is the ultimate enabler of ambitious creative vision. I don’t just follow industry trends – I help shape them. My focus extends beyond beautiful imagery to crafting complete visual experiences that engage, persuade, and leave a lasting impact on audiences.
Core Areas of Expertise
I specialize in complex visual projects where art and cutting-edge technology intersect.
Virtual Production
Virtual production transforms content creation by merging physical and digital worlds in real-time. At Mriya Production, we build photorealistic 3D environments for LED stages during filming, granting directors unprecedented creative control while reducing post-production timelines.
Full-Cycle CG Production
Comprehensive oversight from concept art and storyboarding to final compositing and color grading. Whether developing CGI characters, complex simulations, or full-scale animations, every project maintains the highest technical and artistic standards.
Immersive Technologies (VR/XR/AR)
Virtual and augmented reality transform storytelling into lived experiences. I develop interactive, immersive projects ranging from educational simulations and corporate training modules to large-scale artistic installations for group audiences.
High-Fidelity 3D Scanning
Precision drives realism. Using advanced environmental scanning technologies, Gaussian Splatting, and photogrammetry, I create hyper-detailed digital twins of real-world objects, people, and locations—essential for achieving absolute realism in film, gaming, and VR experiences.
PRIMARY
SKILLS
- Full CG 3D stills and animation
- Virtual production content
- VR/XR/AR content
- Precision 3D scanning
- Concept art
- Unreal Engine, Houdini, Blender, 3Ds Max